Schizm Mysterious Journey PLAZA Free Download PC Game setup in single direct link for Windows. It is an amazing adventure game.
Schizm Mysterious Journey PLAZA PC Game 2021 Overview
SCHIZM: Mysterious Journey
JUST LIKE FINDING THE MARY CELESTE
You are about to participate in a great adventure.
It is the year 2083. Ten months ago, the first humans landed on Argilus. They found cities, towns, industrial installations – all deserted. Doors unlocked. Meals unfinished. Amazing machinery still working. But no people.
It was like finding the Mary Celeste on a planetary scale.
LIVING SHIPS, FLOATING CITIES, A FASCINATING MYSTERY
Science teams were brought in, and research bases set up. Four months later, your supply ship has been sent to check on these bases. But when you hail them from orbit, there’s no answer. The science teams, too, seem to have vanished.
Now your systems are failing and you and your crewmate have no choice but to abandon ship. But where can you go? Where else?
SCHIZM:
MYSTERIOUS JOURNEY is a thrilling First Contact adventure where you play both members of the Earth supply vessel Angel as you explore the fascinating landscape of an alien world filled with mystery and intrigue.
On 4 December 1872, the 103-foot brigantine Mary Celeste was discovered drifting abandoned in the Atlantic 590 miles west of Gibraltar. The captain’s log and the crew’s personal effects were found on board. The cargo was intact. There was an unfinished letter on the mate’s desk, the imprint of a child’s head on a pillow on one of the bunks. To this day, no one knows what became of the captain, his family, and the crew of seven.
When the first humans landed on Argilus on 24 June 2083, they found towns, cities, and evidence of fascinating alien technology, but all abandoned, with clear signs that the inhabitants had only just departed. Doors were unlocked, and meals were unfinished. Amazing machinery was still working away. But no people. It was like discovering the Mary Celeste on a planetary scale.
Earth Central wanted answers.
The planet was classified as Restricted and put under immediate quarantine. Experts were sent in. Three science teams – nearly a hundred of Earth’s finest first contact specialists – set up science and monitoring outposts at three promising locations: Base One at Bosh’s Tunnels, under Dr Angela Davies, Base Two at Symphony Harbor, under Dr Gustav Tomlin, and Base Three at Rainbow Landing, under Dr Frances Bremmer.
Because of a particularly active planetary magnetosphere, the surface teams found it impossible to contact Earth directly. Though able to make limited radio contact with one another, the constant electromagnetic interference in the atmosphere prevented messages being routed through the orbital beacon in the usual manner. At first, eager mission leaders could use shuttles to return to the orbiting expedition base ship, Tarquin, and broadcast from there, but twenty days after the expedition’s arrival, Tarquin fell silent and vanished from surface radar scans. It had either left the area or – an alarming prospect – had been destroyed in orbit. The teams on Argilus were effectively cut off from Earth.
STRANGE NEW WORLD
Though Sam and Hannah agree to rendezvous at Base One, and adjust their life pods comp systems accordingly, weather and electromagnetic variables cause them to land quite some distance from each other, so their first exposure to the new world finds them on their own.
Hannah lands on a fascinating living ship adrift in the middle of the Great Northern Ocean, and Sam on one of a cluster of balloons floating high above one of the continents. Though their radio links are operational, they both quickly find that atmospheric interference makes communication impossible. They set their links on record, both as a routine mission log for those back home and in case their missing crewmate can access the data later. Then, with no other choice, they begin exploring this strange new world.
With Sam and Hannah, you will experience every step of this fascinating journey of discovery, face their problems, share their successes and disappointments. With luck and skill, you might even unlock the ultimate mystery of Argilus.
ONLY YOU CAN UNLOCK THE SECRET!
SCHIZM: Mysterious Journey is a graphical, first-person perspective, 3D prerendered adventure game with a compelling nonviolent SF story combined with highly non-linear gameplay, where the player chooses the order in which most of the puzzles are solved.
SCHIZM offers a mix of puzzles of varied type, including mechanical, logical, sound and inventory-based, seamlessly integrated with the fascinating story created in collaboration with award-winning Australian science fiction writer Terry Dowling, appealing to everyone from newcomers to the field to die-hard adventure gamers. The story itself unfolds as an intriguing puzzle waiting to be solved.
The player simultaneously controls two protagonists who can explore the game independently, further expanding the game’s non-linearity and freeing the player from the annoying situation of being stuck at a particular puzzle. Both protagonists can solve puzzles independently, but their cooperation is required at certain points in the game. The story involves interaction with several live characters and information interchange between the protagonists. The player won’t feel left alone on a deserted planet.
VISUALS
Distinctive environments where the action takes place, both indoors and outdoors, created by gifted individual artists – floating balloon towns, mysterious underground locations, abandoned industrial cities, sea-floating organic spaceships.
Breathtaking, highly detailed, photorealistic, 3D prerendered graphics.
AUDIO
Crystal clear sound effects and ambient soundscapes, all presented in stereo and in 16-bit quality. Users of 3D accelerated sound cards can enjoy the full 360 degree real-time sound positioning according to the changing position of the player.
Ambient, nondistracting, interactive digital soundtrack that changes according to the player’s actions. The game uses MPEG Audio Layer 3 compression which allows for lengthy CD quality music.
MUSIC
The music is delivered in gorgeous CD quality thanks to the licensed audio compression technology. This allows for lengthy soundtrack but the compression ratio will be carefully chosen to avoid any quality degradation.
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Technical Specifications of This Release.
- Game Version: Initial Release
- Interface Language: English
- Audio Language: English
- Uploader / Re packer Group: PLAZA
- Game File Name: Schizm_Mysterious_Journey_PLAZA.zip
- Game Download Size: 21 GB
- MD5SUM : 130a02e4b3a55e5977fac7e1ad697736
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System Requirements of Schizm Mysterious Journey PLAZA
Before you start Schizm Mysterious Journey PLAZA Free Download make sure your PC meets minimum system requirements.
Minimum:
- OS: 7, 8, 10
- Processor: 1,5 GHz
- Memory: 512 MB RAM
- Graphics: any
- Storage: 8 GB available space
- Sound Card: any
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Schizm Mysterious Journey PLAZA Free Download
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